Dead Bodies Should Stay Where They Are!
January 17th 2007 05:08
Game designers are faced with a serious dilemma, what to do with the dead bodies in the game. Yes, serious indeed, folks. I'm all for dead bodies staying in their place be it real dead bodies or pixels. In a lot of games, felled enemy bodies suddenly disappear. The designers made them so because of technical difficulties.
Interesting. Read the rest of the interesting article on MTV News.
Dead bodies have been vanishing in games for decades because of technical difficulties. Old 2-D games — like just about anything on the original Atari, Sega and Nintendo systems — could only display a limited number of character graphics, or sprites, on a TV screen at one time. Letting a zapped enemy lie prone on the playing field caused problems, limiting the amount of new things, like new on-rushing enemies, that could be drawn onto the screen. "You would end up sacrificing one of your precious moving objects to display an essentially useless dead body."
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Comment by David my David
Dont' these fucks know anything about necrophilia? ...
Leave them there ... I say ...
There's so much abuse that can be perpretrated on a dead body ...
They obviously haven't read Brian Master's 'The Shrine of Jeffrey Dahmer' ... ***
David ...
Love you blog ... Will be visiting often ... (already subscribed ... Keep em coming ...
Comment by Krystal
Comment by Krystal
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Coffin Conversations
Comment by Ahmed
techy.Bytes
Video Gamer Kids
Little Green Foosballs
PolyKicks
Qwerk
Cinema Three
Comment by Ahmed
techy.Bytes
Video Gamer Kids
Little Green Foosballs
PolyKicks
Qwerk
Cinema Three
Ghost Recon had dead bodies that 'stuck around', that game is what? A good 6 years old now.